In Making History players control the nation of their choice through a period of World War II and the years preceding it, as defined by the scenario selected. 4.3 New Scenario: Red Revolution Unbound. The game has been successfully marketed by its developer as an educational tool, with the game described in a December 2007 Newsweek article as "already part of the World War II curriculum in more than 150 schools". Similar in ways to the popular board games Axis & Allies and Risk, Making History is turn-based with basic industrial, economic, resource, research and diplomatic management included.Īs of patch 2.03 players are able to play as any nation that had international recognition from 1936 to 1945, although players are encouraged to select from one of the more powerful entities of the era, namely Nationalist China, France, National Socialist Germany, Fascist Italy, Imperial Japan, the United Kingdom, the United States or the Soviet Union. Making History: The Calm & The Storm is a World War II grand strategy video game released in March 2007 by developer Muzzy Lane. 2007 video game Making History: The Calm & The Storm
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